Elements are one of the two main ways to deal damage, along with Weapons.
Elements unlock abilities through Elemental EXP gained by defeating enemies with the respective Element. Elements damage increase per mastery level. Each Element has a unique mastery system. If you switch Elements, you start from scratch, unless you've previously earned EXP for it, in which case it's saved at the same level.
There are currently 21 Elements in the game (With 21 corrupted variants).
Elements can be obtained by spending 100 or 300 gems on the summoning altar, or by spending some gold on Sus Vampire, or find and open the purple chests in the dungeons to obtain it.
Elements[]
Fire
Tips and trivia[]
(Important note: some info on this section may be outdated. Also, most of the info on this section hasn't been tested by the writer (me) personally; It's mostly according to other players. But I just thought it'd be helpful to write this stuff down anyway.)
- According to players who've obtained more than one mythical element (the rarest and best type of element), the chances of getting a mythical element from the Sus Vampire appear to be higher than getting one from the summoning altar, however the 3 hour wait time for the Sus Vampire makes obtaining one from him less ideal.
- Apparently, just like legendary elements (the second rarest type of elements), mythical elements secretly also have a pity system. After 400 spins (400% pity), it should be guaranteed that you'll get a mythical element.
- You are likely (not guaranteed) to get a legendary element before your legendary pity reaches 100% (do note that legendary pity resets once you get a legendary element, regardless of what percentage it's at).
- According to people who've used them, Lucky potions and other robux purchases are seemingly not very helpful when it comes to increasing the chances of getting desired elements.
- Skilled players or even speed runners can put ALL of their skill points into elemental (0 in sword, 0 in health, all in elemental). This maximizes damage output, allowing you to sometimes be able to one-shot most enemies, as well as making quick work of bosses (assuming you are able to dodge everything while also providing a constant and efficient flow of damage/attacks).
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